Monday, April 8, 2013

Star Wars: Kinect "Vehicles/droids"

Most vehicles/droids were done by outsourcing. I managed to snag a few during the project. Droids are lower rez because they were used in the Rancor mode. The sand skiff and bespin cloud car were used as background props.



The droid enforcer was done by outsourcing originally. It was delivered to our studio very unoptimized and heavy on memory. I took the original mesh, remodeled some parts, made uv's for the entire model and retextured it based on the original. I was able to cut this model down from 2 2048x2048 maps to a 1024x2 and 512x2 maps by using mirroring and smarter texturing. This was done on very short notice and I had to focus more texel density on the laser cannons because of cinematic and gameplay purposes.




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